// ------------------------------------------------------ Naming ------------------------------------------------------
Name Interior_Chair2
ShortName interior_chair2
ItemID 11902
Description MAX HP:5
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon Chair2
Model cvts.Chair2
Texture Chair2
RotateWheels True
//Third Person Camera Distance
CameraDistance 5.0
// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.6
MaxNegativeThrottle 0.6
//Steering modifiers
TurnLeftSpeed 0.5
TurnRightSpeed 0.5
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -8 -8 -8
WheelPosition 1 -8 -8 8
WheelPosition 2 8 -8 8
WheelPosition 3 8 -8 -8
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary 
Secondary 
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 
ShootDelaySecondary 
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary  
ShootPointSecondary 
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 0
MissileSlots 
AllowAllAmmo False
AddAmmo 
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 100
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 1 0 -360 360 -89 89
RotatedDriverOffset 0 0 0
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound none
StartSoundLength 40
EngineSound none
EngineSoundLength 40
StartSoundRange 1
EngineSoundRange 1
ShootSoundPrimary 
ShootSoundSecondary 
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 4 iron 4 cloth
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
//AddDye 0 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 5 -6 -10 -6 12 34 12
BulletDetection 5
IsExplosionWhenDestroyed false
CollisionDamageEnable false
CollisionDamageThrottle 1.00
CollisionDamageTimes 0